The Spring 2016 Updates bring a new Capsule framework script for all collections as well as revised instruments. The Capsule version is 2.5 for all collections; the collection version is unique for each collection.
Our system sent out emails for all registered users for all their collections listed in our system. You should have received your download codes by email. If you have not received these, or are missing individual updates, please contact us.
For installing the updates, please follow the instructions detailed at Installing Updates.
The Spring 2016 update is twofold: While all collections have received instrument updates with resolved issues and lots of fixes, this update series also introduces a new Capsule 2.5 version to all collections. This makes all collections use the very same framework version, easing compatibility and bringing everything to one common feature set.
Capsule 2.5, among fixes and improvements, adds a number of major new features, a lot of them wished for by users:
When this option is on, slots in multis will be switched while holding down a note, changing the sound to the new slot.
Inactive Mic naming
Inactive Mic positions are now called Inactive Mic in the Controller Table instead of still showing their name.
Lock to Beat in OSR Runs Builder (OSR only)
This version adds support for Orchestral String Runs and adds a Lock to Beat feature to its Runs Builder.
Support for new collections
This version adds support for a few backend tweaks. There are no user-visible changes.
The Preset Options dialog is available in all patches and allows you to select which settings will be loaded with a preset.
Soft Low Layer is now a Slot Setting in Multi Articulation Patches
The Soft Low Layer setting can not be set individually for every slot in Multi Articulation Patches. The setting can therefore now be found in the Slot Settings, not in the Settings View. Single Articulation Patches are unachnged.
The Performance View now allows you to expand or shrink the playable range of each articulation. This is useful when slightly higher ranges are needed to to artificially limit the range when building ensembles.
Controller Table: Value Smoothing
The Controller Table contains a new dial that will introduce a timed lag to incoming CC events to smoothly bring in their effect. This feature is fully controllable.
Lower RAM Usage and optimized loading times
All patches now use 7-10 MB less system memory per patch and load much faster. The backend has been optimized for speed and redraw speeds should be much faster now, too.
Idle connection times improved (VE Pro / Cubase disabled tracks)
When using Capsule patch in Vienna Ensemble Pro or in Cubase, connection times will be much faster. This affects connecting to VE Pro instances hosting Capsule as well as enabling disabled tracks in Cubase. When using Bounce in Place/Freeze, rendering times are much faster now, as well.
Transpose Playable Range
It is now possible to transpose the playable range of all patches with the < TR > section in the bottom left. This feature shifts the playable range only, preserving keyswitches and works great for creating octave shifts.
Legato Transition Volume
The Mixer View now has a knob to adjust the volume of the legato transitions. This knob is assignable to a CC in the Controller Table.
Clear all slots for Multi Articulation Patches
All Multi Articulation patches now have a new button to clear all slots with one click.
Use CC to select Slots in Multi Articulation Patches
You can assign a MIDI CC to the MI - Slot Switch CC controller in the Controller Table that will switch between the loaded slots in a Multi Articulation Patch. Note that this feature is only active if no Poly KS mode is enabled.
Velocity/CC Thresholds for Multi Articulation Patches
It is now possible to set custom switch/morph thresholds for the selected slots in the Multi Articulation Patches. This allows you to set the CC or Velocity range in which a certain articulation will trigger.
Mute Instrument Keyswitch for Single Articulation Patches
In all Single Articulation Patches, a keyswitch can be assigned to mute/unmute the instrument. This is especially useful when using multiple patches on the same MIDI channel either for stacking or to reduce track count.
CC State in the Controller Table
In the Controller Table, the current state of the selected controller is now shown by a highlighted part of the lower table border. This allows you to see the current setting of controllers at a glance.
Auto Sustain (MA1)
When enabled, the current note will continue to sound until a new note is pressed. This option makes the patch monophonic.
Hammer On/Pull Off (MA1)
When enabled, the start point of the samples will be moved to omit the plectrum attack in guitar patches using this feature.
Monophonic Keyswitching while notes are held
When in monophonic mode, switching between slots in Multi Articulation Patches is now possible while notes are still held.
Tempo Sync follows tempo changes
All tempo-synced patches (like the Trills Measured) will now dynamically follow your host tempo while you change it. This means you can have trills that get faster while playing without having to retrigger the note.
Poly KS/Fade will now show the state
When you use Poly KS/XFade, you can now see the current state at the bottom of the articulation view. The current setting will light up.
All Multis now have a Locked View represented by a lock icon in the lower left. It works this way: Set up the multi patch as you want it, then press the lock button. Everything else not selected will be purged and a UI similar to the Single Artic Patches will show up. Click the lock again to go back to the regular Slot View.
Single Layer articulations show "Single Layer" in the Main Knob
When an articulation has a single velocity layer, it will now show "Single Layer" in its Main Knob.
Lock to Beat
When enabled, all tempo-synced patches will start at the next beat. So for example when playing a Trill or a run, it will be enough to press it before the beat you want it to start on. Capsule will make sure it will be triggered exactly on the beat.
Incoming Controllers shown in Controller Table
The Controller Table will now show a lit dot in front of the respective Controller Table entry when that controller comes in.
True Damping (BPC and BPC A)
A lot of percussive instruments have a very unique damping sound. Wherever worthwhile, these sounds were extensively sampled for Berlin Percussion and BPC A - The Timpani. If enabled, this option will make the instrument play True Damping samples when CC64 is not active. CC64 will let the samples ring out.
Dynamic Switch (BPC and BPC A)
When enabled, all velocity-mapped keys in the current articulation will not crossfade between dynamic layers but rather switch between them at breakpoints.
CAPSULE in 4 Minutes
CAPSULE Update 2.5
The Spring 2016 Updates also bring all features introduced since Capsule 2.0 to the whole Berlin Strings and Berlin Woodwinds range, adding all applicable features added in later released collections.
All User Guides have been updated for Capsule 2.5.